Customizable armor, CQB weapons such as pistols, shotguns, submachine guns, a snake cam (camera na ilalagay mo sa ilalim ng pinto para mamboso yokyokyok), lockpicks and a tactical communication device you use to talk to your teammates. It does, on a better light, offer the tools one might need in a tactical shooter. It has failed to capture what I truly love about tactical shooters. Sure you run to cover then fire from there but the immersion, the sense of danger the utter thrill of the fact that one bullet could waste you. Rainbow Six Vegas 2, like some of its many predecessors, feel more like a run and gun shooter instead of a tactical shooter. I mean you need to take cover, you need to work as a team, you need to use all the tools at your disposal to achieve your goal. So when I say tactical, they better be tactical. I’m used to playing VERY realistic tactical shooters like Ghost Recon Advanced Warfighter as well as the old Rainbow Six games like Ravenshield. Now for the good news (o baka di rin ganun ka good). They could have done better if they just put some heavy metal rock in it and give it a little edge. The music doesn’t feel as heart pounding as other titles I have to mention. So far the sounds in the game haven’t impressed me at all. Flashbangs give thuds instead of the “umpf” that leave enemies stunned and confused. The weapons offered in this game are either lacking in power or they sound powerless. In most First Person Shooters (FPS) you want to FEEL that you’re firing a powerful weapon. But again, compared to industry standards, they sound muffled and not that powerful. Second, in the sound department, they’ve done a little better. I know I’m nit-picking now but I just have to mention it. Oh, I have to mention the grenades, they look like gigantic apples painted green. I shot this one guy through a window and he hit the window with his head, it broke like a rock hit it, instead of a guy’s head being pushed by a bullet traveling 450feet per second.
#Rainbow six vegas 2 constant gun firing series
Effects are uninspired as well, hardly what you would expect from the Rainbow Six series which was, for a time, the cutting edge of tactical shooters.
![rainbow six vegas 2 constant gun firing rainbow six vegas 2 constant gun firing](https://static.wikia.nocookie.net/rainbowsix/images/1/15/Ultimax_100.jpg)
So in the graphic department, it needs a lot of work if Ubisoft wants a part 3. The bloom effects aren’t as impressive as shooter standards today like COD4 and Crysis.
![rainbow six vegas 2 constant gun firing rainbow six vegas 2 constant gun firing](https://static.wikia.nocookie.net/rainbowsix/images/6/6a/UM-100.png)
The graphics are blocky despite the wonderful textures. Rainbow Six Vegas 2 looks like a game made 3 years ago instead of a game designed to be the latest tactical shooter. So lets dive right in!įirst let’s get the bad news out of the way. Anyway this new installment has a lot to offer. Dumaan narin kasi siya sa consoles kaya medyo may topak siya noon (sorry ha. Albeit, not all of the moves done by its developers were good ones. The Rainbow Six series has endured years of constant refinement. It is finally out! The sequel to the latest Rainbow Six Tactical Shooter title is out with a bang and it promises hours of unyielding gunfire! Well, unyielding unless you survive that is.